Crafting Culture,
One Experience at a Time.
Creative operator blending vision and execution across esports, media, and talent.

What I Do
Featured Projects

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E3 2019
Charles Martinet

BlizzCon 2016
PRO Management Group Industry Party

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ABOUT
I create experiences that resonate. With a background spanning esports, entertainment, talent, brand strategy - and nearly 15 years of content creation - I specialize in turning ambitious ideas into lasting cultural impact.
From building the foundation of the Global Gaming League to launching the world’s first 4D Esports Theatre at the TCL Chinese Theatres, I’ve helped shape initiatives that move industries forward and spark real connection.
MEDIA
in The Press
My work has been featured by major outlets covering innovation in gaming, entertainment, and culture.








